Source: Warhammer Armies Project: Unofficial 9th Edition

Blade-blunter Armour
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Magic Armour40 points

This armour is encrusted with a vivid patina of corrosion and decay, cursed by a Bray-Shaman so that it spreads to any blade that strikes it. Even the keenest weapon is blunted, dulled or shattered upon striking the armour.

Medium armour. At the end of each round of close combat, roll a D6 for each magic weapon that Hit the wearer of the armour. On the result of a 2+, the enemy item loses its special rules and ceases to count as a magic weapon. Instead it will count as a normal weapon of its type for the remainder of the battle.