Source: Warhammer Armies Project: Unofficial 9th Edition

The index is currently displaying version 2.2. The index will be updated to version 2.3 at a future date.

The First Turn
URL Copied!

At the very start of a battle, it is unlikely that there will be any units in range to charge, and there shouldn't be any fleeing models just yet either.

This means that unless some specific special rules are in play, or you have a model such as a Chaos Spawn that always moves in the Compulsory Moves sub-phase, you can skip straight to remaining moves in the first player turn.

Previous - The Movement Phase Sequence

Next - Start of Phase