If a unit that started the phase with Unit Strength 10 or more breaks from close combat, all friendly units within 6" must immediately test for panic.
Measure from the unit's position before it makes any flee move.
Source: Warhammer Armies Project
If a unit that started the phase with Unit Strength 10 or more breaks from close combat, all friendly units within 6" must immediately test for panic.
Measure from the unit's position before it makes any flee move.