Source: Warhammer Armies Project: Unofficial 9th Edition

Master Thief
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If the Prince is in base contact with an enemy character or champion with magic items, he may attempt to steal them. Roll a D6 at the start of each combat phase: on a 4+, the Prince successfully steals one random Talisman, Enchanted or Arcane item from the character. The item is then removed from play. Any items stolen are worth their cost in additional Victory Points, even if the Prince of Thieves is wiped out later in the game. In addition, the Prince of Thieves may never be the army’s General, and no unit may use his Leadership.

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