Source: Warhammer Armies Project: Unofficial 9th Edition

Hell Hammer
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Spell Level 5Casting Value: 13+

The sorcerer manifests the power of Hashut as a thunderous ram of roiling energy in the shape of an immense burning black hammer or a monstrous bull's head, which they can unleash across the battlefield with crushing force.

Hell Hammer is a direct damage spell. Extend a straight line 12" within the caster's front arc and directly away from their base. Each model in the way (determined using the line template) must take an Initiative test or suffer a Strength 6 hit with the Flaming Attacks and Multiple Wounds (D3) special rule. Any unit suffering casualties from this spell must immediately take a Panic test. The Sorcerer can choose to increase the range of the spell to 24". If they do so, the casting value of the spell is increased to 17+.