D6 | Results | ||
---|---|---|---|
1-2 | Destroyed! | The gun explodes with a thunderous noise. Shards of metal and wood fly in all directions, leaving a hole in the ground and a cloud of black acrid smoke. | The war machine is destroyed. |
3-4 | Malfunction | The charge fails to ignite and the barrel must be emptied before the war machine can fire again. | The war machine therefore cannot fire this turn or in the controlling player's next turn. Either turn the war machine model round or place a marker of some kind to indicate this. |
5-6 | May Not Shoot | A minor error has occurred, perhaps the fuse was not properly set or the crewmen mishandled the loading procedure. | The war machine is unharmed and can shoot as normal again in the controlling player's next turn. |
Black Powder Misfire ChartURL Copied!
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Parent:Cannons