After both sides have deployed all their other forces (including Scouts), but before the roll to see who gets the first turn is made, units containing only models with the Vanguard special rule can immediately make a move up to 6" (12" in case they move using the Swiftstride special rule) move regardless of their Movement value (they cannot march and are affected by terrain as normal). This cannot be used to move the Vanguard troops within 12" of the enemy. A Vanguard move does not count as moving for the purpose of shooting in the first turn.
If both players' armies contain Vanguard troops, players should roll off. The players then alternate moving their Vanguard units one at a time, starting with the player who won the roll-off.
Units that have made a Vanguard move cannot declare a charge in the first turn if their army goes first.