When a Lore of Death spell is successfully cast, roll a D6 for each unsaved wound caused by the spell. For each 6+ rolled on these additional dice, the Wizard immediately adds a dice to their army's power pool (to a maximum of +3 dice per spell).
Source: Warhammer Armies Project
When a Lore of Death spell is successfully cast, roll a D6 for each unsaved wound caused by the spell. For each 6+ rolled on these additional dice, the Wizard immediately adds a dice to their army's power pool (to a maximum of +3 dice per spell).