Through natural quirk or potent artefact, some warriors have an innate resistance to magical attack.
Magic Resistance (*)URL Copied!
A model with Magic Resistance gains a bonus to dispel enemy spells directly targeting it (not including templates that are placed on top of it) as well as aagainst damage caused by spells. This bonus is based on the number shown in brackets after the Magic Resistance special rule. So, Magic Resistance (1) would give a +1 bonus to dispel rolls and a 6+ Ward save, Magic Resistance (2) would give a +2 bonus to dispel rolls and a 5+ Ward save, and Magic Resistance (3) would give a +3 bonus to dispel rolls and a 4+ Ward save, etc. Note that Magical Resistance does not offer protection against .
If a character with Magic Resistance joins a unit, all models in the unit benefit from the Magic Resistance as long as they are part of the unit. If a model or unit has two sets of Magic Resistance, the two combine to a maximum of Magic Resistance (3), unless specified.