Source: Warhammer Armies Project

Pann's Impenetrable Pelt
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Level 1Casting Value: 6+

Pann's Impenetrable Pelt is an augment spell with a range of 18". The target gains the Natural Armour (6+) special rule until the start of the caster's next Magic phase. This armour save can never be lowered below 6+ from modifiers while the spell is in effect.