Source: Warhammer Armies Project
MagicURL Copied!
URL Copied!
- Wizards & Spells
- Wizard Level
- Spells
- Signature Spells
- Lore Attribute
- Area of Effect Spells
- Losing Wizard Levels
- Spell Types
- Augment Spells
- Conveyance Spells
- Direct Damage
- Hex Spells
- Magical Vortexes
- Magic Missiles
- Summoning Spells
- The Magic Phase Sequence
- Roll for the Winds of Magic
- The Power Pool
- The Dispel Pool
- Channeling Dice
- Cast
- Choose Number of Power Dice
- Casting Value
- Casting Bonuses
- Overcast Spells
- Broken Concentration
- Ultimate Power
- Miscasts
- Dispel
- Choose Number of Dispel Dice
- Dispel Value
- Dispel Bonuses
- Broken Concentration (Dispel)
- Ultimate Power (Dispel)
- Spell Resolution
- Spells and Panic
- Spell Duration
- Remains in Play Spells
- Spells Lasting More Than One Turn
- Duplicate Spells
- Next Spell
- Bound Spells
- Casting Bound Spells
- Miscasts (Bound Spells)
- Dispelling Bound Spells