Battlefield Terrain
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A Warhammer battle can take place anywhere, on the edge of a town, amid cursed ruins, in the uttermost depths of a Dwarf hold, on the treacherous and frozen slopes of a mountain pass or even amid the upper minarets of an Elven city. The fighting a Warhammer Battle chapter explains how to set up your battlefield. Here you will find the rules for the many types of terrain and building you can fight over.

  • Types of Terrain
  • Open Ground
  • Impassable Terrain
  • Dangerous Terrain
  • Hills
  • Hills and Line of Sight
  • Hills and Movement
  • Hills and Shooting
  • Hills and Close Combat
  • Examples of Hills
  • Anvil of Vaul
  • Scree Slope
  • Temple of Skulls
  • Forests
  • Forests and Line of Sight
  • Forests and Movement
  • Forests and Shooting
  • Forests and Close Combat
  • Examples of Forests
  • Ancient Forest
  • Abyssal Wood
  • Blood Forest
  • Fungus Forest
  • Venom Thicket
  • Wildwood
  • Rivers
  • Rivers and Line of Sight
  • Rivers and Movement
  • Rivers and Close Combat
  • Bridges and Other Crossings
  • Examples of Rivers
  • Boiling Flood
  • Necrotic Ooze
  • Raging Torrent
  • River of Blood
  • River of Light
  • Marshland
  • Marshland and Line of Sight
  • Marshland and Movement
  • Examples of Marshland
  • Earthblood Mere
  • Khemrian Quicksand
  • Mist-Wreathed Swamp
  • Obstacles
  • Obstacles and Movement
  • Obstacles as Cover
  • Obstacles and Close Combat
  • Examples of Obstacles
  • Blazing Barricade
  • Blessed Bulwark
  • Fences and Hedges
  • Ghost Fence
  • Wall
  • Mystical Monuments
  • Examples of Mystical Monuments
  • Altar of Khaine
  • Arcane Ruins
  • Bane Stone
  • Charnel Pit
  • Elven Waystone
  • Idol of Gork (or possibly Mork)
  • Magic Circle
  • Sinister Statue
  • Sorcerous Portal
  • Wyrding Well
  • Buildings
  • Buildings and Line Of Sight
  • Buildings and Movement
  • Garrisoning a Building
  • Only Room for One
  • Abandoning a Building
  • Buildings and Magic
  • Buildings and Shooting
  • Five Per Floor
  • Shooting at a Garrison Unit
  • Template Weapons (Buildings)
  • Assaulting a Building
  • Charge Reactions (Buildings)
  • Fighting the Assault
  • Who Can Strike? (Buildings)
  • Allocating Attacks (Buildings)
  • Challenges (Buildings)
  • Special Attacks (Buildings)
  • Combat Resolution (Buildings)
  • Defender Loses
  • Other Outcomes
  • Sally Forth!
  • Buildings and Panic
  • Multipart Buildings
  • Arcane Architecture
  • Examples of Arcane Architecture
  • Acropolis of Heroes
  • Dwarf Brewhouse
  • Grail Chapel
  • Haunted Mansion
  • Nehekharan Sphynx
  • Sigmarite Shrine
  • Tower of Blood
  • Wizard's Tower

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