After deployment is finished, the players roll a dice to decide which player will begin. The player with the least amount of deployment drops adds +1 to their result. In case both players roll the same result, re-roll the dice until one player rolls higher.
A standard game lasts 6 whole turns. A turn consists of the Movement, Magic, Shooting and Close Combat phase of both players. Once the 6 turns are finished, calculate the casualties and completed objectives for both armies to determine the winner. For more information on various battles, see the Scenario chapter.